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Post by Khyron1144 on Apr 1, 2004 14:47:16 GMT -5
Is anybody interested in a Vampire: the Masquerade play by post game here?
I'm not the most canon-following ST, but most of my players have a good time.
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Post by Khyron1144 on Apr 2, 2004 15:08:56 GMT -5
Here are the character creation rules, if they can really be called rules: The following clans and bloodlines are available: Ventrue, Brujah, Toreador, Gangrel, Malkavian, Giovanni, Samedi, Daughters of Cacophany, and Wild Gangrel (a homebrew bloodline)
If you have it, the following clans can be created using the elder rules from Elysium (reprinted in War of Ages)Ventrue, Brujah, Toreador, Malkavian, and Giovanni.
All clans have gone far enough to have fourteenth and fifteenth generation members as explained in Time of Thin Blood.
If you don't want to go to either extremme of age and generation, you can also obviously create a character according to the standard rules.
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Post by Khyron1144 on Apr 2, 2004 17:38:33 GMT -5
I will use the path and ritual system for Necromancy that was introduced in Revised edition, but Samedi and Daughters of Cacophany characters are completely based on the second edition Vampire Player's Guide.
Merits and flaws are allowed.
I own Blood Magic, so characters with a legitimate excuse to use paths from it may do so.
I have both the old and Revised Clan Books for Gangrel, Malkavian, and Giovanni characters.
I have only the old Clan Books for Brujah and Toreador.
Anybody interested yet?
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Post by Khyron1144 on Apr 2, 2004 23:33:59 GMT -5
I would also consider introducing minor crossover elements, too if anyone wants to play something other than a vampire.
For example, a Corax would be cool.
So would a Dhampir.
Or a mortal with numina.
Or a mummy (I have the old WOD: Mummy and Mummy: the Ressurection).
I shall soon make it clear why those would be good ideas in my setting thread.
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Post by jerodrinkus on Dec 28, 2004 15:29:46 GMT -5
Name: Randolph Peabody Player: Jerod Chronicle: ? Nature: Gallant Demeanor: Praise-Seeker Concept: stage actor, still carrying on Generation: 13 Sire: Gerald Marcomb Haven: Peabody Manor
STR 2 CHA 3 PER 3 DEX 2 MAN 4 INT 4 STA 2 APP 0 WIT 3
Talents: Alertness 1, Athletics 1, Brawl 1, Dodge 2, Empathy 1, Expression 0, Intimidation 1, Leadership 0, Streetwise 1, Subterfuge 1
Skills: Animal Ken 1, Crafts 1, Drive 1, Ettiquette 2, Firearms 1, Melee 1, Performance 2, Security 1, Stealth 2, Survival 1, Dancing 4, Singing 4, Speed Reading 4
Knowledges: Academics 1, Computers 0, Finance 0, Investigation 0, Law 0, Linguistics 1, Medicine 0, Occult 1, Politics 0, Science 0, Theatre Lore 2
Backgrounds: Fame (theatre circles) 1, Resources ($30,000/month, $5,000,000 liquidated) 5, Retainer (George, a valet) 1
Powers: Necromancy 0, Obfuscate 3, Thanatosis 1
Virtues: Conscience 3, Self-Control 4, Courage 3
Merits: Edetic Memory 2, Mansion 2
Flaws: Driving Goal (to win a Toni award) 3, Anachronism (1930s) 2
Humanity: 7
Willpower: 3/3
Blood Pool: 10/10, may use 1 per turn
Health: Bruised, -1, -1, -2, -2, -5, Incapacitated
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Post by Khyron1144 on Mar 13, 2005 18:28:54 GMT -5
Character accepted.
I'll start working on a prelude for him.
Anyone else want in?
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